Why are some weapons missing, like scouts fan of war and heavies miniguns.
Why can so many different weapons have the attribute of minicrits from behind in close range attached to them, but not scouts scatterguns? Thats literarly the backscatters main attribute in the actual tf2 game.
Why have scatterguns and shotguns no access to damage and firerate modifiers and why have they so few crit/minicrit modifiers? Projectile weapons lack the projectiles speed modifier.
Also pyro lacks the shotgun as a secondary, while heavy and soldier have that.
And why is the sticky bomb launchers in the primary weapons section? Its a secondary, not a primary weapon.
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Why are some weapons missing, like scouts fan of war and heavies miniguns.
Why can so many different weapons have the attribute of minicrits from behind in close range attached to them, but not scouts scatterguns? Thats literarly the backscatters main attribute in the actual tf2 game.
Why have scatterguns and shotguns no access to damage and firerate modifiers and why have they so few crit/minicrit modifiers? Projectile weapons lack the projectiles speed modifier.
Also pyro lacks the shotgun as a secondary, while heavy and soldier have that.
And why is the sticky bomb launchers in the primary weapons section? Its a secondary, not a primary weapon.
no idea how i missed the miniguns but theyre added now along with the other missing weapons and the modifiers should be fixed as well
I think all the stuff is now how its supposed to be, thanks for fixing it.